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3ÁÙ¸ð¾ç
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NAMInvKKAUvlQsH |
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I'm self-employed http://keandra.in.net keandra It’s probably because GLBenchmark gives more points for geometry (vertices) performance, while BaseMark X put more of an emphasis on pixel performance. since most current games try to limit the number of vertices, it didn’t feel like geometry performance was hurting the 5.8 in the games mentioned above. Additionally, the lower resolution saved its bacon when it comes to pixel performance. |
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Ricardo |
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2019-05-31 22:12:22 |
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